

Quem sou
I’m a multidisciplinary artist working across illustration, photography, game design, and 3D lighting (Unreal Engine). My work focuses on creating visually engaging and thoughtful experiences, from custom artwork and character design to interactive concepts and atmospheric lighting for digital environments.
Education
January 2024 - June 2025
DAVE School of Digital Arts
· Game Production Diploma
· VFX Production Diploma
Completed a comprehensive program covering 3D modeling, animation, and rigging in Maya, as well as game development and cinematics using Unreal Engine. The course included a collaborative final game project.
Advanced into VFX studies, focusing on compositing in Nuke, culminating in a final short film combining Unreal Engine, Nuke compositing, and live-action footage with actors.
2021-2022
Jumper Cursos, Brazil
Photography course
Completed a photography course focused on the fundamentals of photo editing, lighting, composition, and camera techniques. My work is primarily focused on nature and wildlife photography.




